PHOTO-REALISTIC RENDERER (Using GPU)

In this project, we have implemented Photon Mapping (PM)algorithm and Progressive Photon Mapping (PPM) on CPU using C++ in a group work together and each of us has implemented it on Graphic Processor Unit (GPU) individually using C++AMP (by Alireza Rasti) and CUDA (by Davood Rasti). More . . .

2D Game Engine

We are spending our spare time to develope a 2D Game Engine. This Game Engine will support development for Android and Windows. For Android we are using OpenGL ES2 and for Windows, we are using DirectX 10.1 and OpenGL 3.2. The game engine's scripting is built on Lua. It also has built-in support for Box2D. More . . .

Fury In Love 3

Fury In Love 3 is the last project of Game Physics subject that in it we have tried to show some concepts of simple game physics such as collision detection, bouncing, gravity, projectile, friction and etc. This is not just a simple physics simulator Fury In Love 3 is a game containing main properties of game such as graphics, sound and gameplay.
The genre of Fury In Love 3 is platform puzzle game and created in XNA using C# language.
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Fury In Love 2

Fury In Love 2 was the short assignment of Game Physics subject that in it we have tried to show some concepts of simple game physics such as collision detection, bouncing, gravity, projectile and etc. This is not just a simple physics simulator. Fury In Love 2 is a game containing main properties of game such as graphics, sound and gameplay.
The genre of Fury In Love 2 is platform puzzle game and created in XNA using C# language.
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Rats vs Cats

Rats vs. Cats is a two-dimensional real-time strategy (RTS) game built using XNA Game Studio 4.0 and C#. Our focus is mostly on the Game AI (movement AI, decision making, and path-finding). More . . .

Fury In Love

Fury In Love is the last project of Game Programming I subject. The main task of the assignment was developing a refurbished Flash game remake from Orisinal.
For this assignment, we have decided to create a game named "Fury In Love" which has three levels. Each level of this game is a refurbished game from Orisinal website games. We created this game using Flash CS4.
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Fart Fighter

Fart Fighter was the main project of Game Application course. Our task in this assignment was developing a game with Adobe Flash from scratch and we had to come up with an idea and do research about the idea in science and the real world.
The genre of Fart Fighter is platform game which is created in Adobe Flash CS4 using ActionScript 3.
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Rasti Brothers

We are two brothers and have worked and studied together since 2004. And this is our story that how we fell in love with Video-Games industry. More . . .

© 2013 Davood rasti & Alireza Rasti. All Rights Reserved.